But these side missions will pair you off with probably every single person in your camp at least once, and they will really make you love these characters. With Red Dead assigning you different gang members for the main missions, you can often go for hours without interacting with a specific gang member if they’re not on the roster. While in other games, these kinds of missions would simply be fetch quests, in Red Dead 2 they are not only exceedingly interesting a lot of the time, but they are some of the best character development moments the game has with different members of your gang.
#Into the dead 2 lost all my weapons full
Red Dead is full of missions big and small, but the ones I highly recommend you don’t skip are the ones you’ll find in camp where one person wants to do something simple like go fishing or hunting or rob a random stagecoach. Sure, get cooler guns for faster reloads and harder hitting body shots I guess, but if you can hit those headshots consistently, you can pretty much use whatever you want, and no gun is too crappy to get through a mission with. Bullets are bullets here, and will kill everyone as they “should” except for of course, you. This isn’t Destiny or The Division where you can dump a million shots into an enemies face and they’ll survive because of their level. What I mean by “a headshot is a headshot” is that you can use your base Cattleman revolver and as long as you’re hitting headshots on enemies, it kills them the same way a high power sniper will. Everyone is just…a human, and as such, I wouldn’t stress out about your arsenal all that much. What that means is that the more you play, you really don’t start running into beefier enemies that require more shots to take down. One thing I’ve learned as I’ve progressed through Red Dead 2 is that like most Rockstar games, it is very, very much not an RPG. This also works when you’re crouched which is helpful. While this doesn’t work on horseback or for sprinting (you will still have to mash A/X for that), it’s a way to auto-run without constantly holding down A for 90% of the game. If you go into accessibility settings in the game, you can change running from holding the A/X button to toggling the A/X button instead. The last thing I’ll say about movement and travel in the game is something I wrote about already, but it bears repeating. Changing One Setting Will Help Make Movement Better
You need to be aware more often than not on the road.Ĥ. Last night I put myself on autopilot to get back to camp, only to run into a roadblock full of gang members trying to get revenge on me, and I watched myself get cinematically shredded by a gatling gun they had on the back of a wagon before I could manage to regain control. But more important, because Red Dead is a dynamic world, you will often run into trouble in cinematic mode, be it crashing into other horses or wagons if the autopilot is off by a hair, or running into specific events. This will also not let you do any horse bonding along the way. First, this will be slower than manually riding somewhere because your horse is only running on “medium” speed, not sprinting. There are a number of downsides to doing this, however. What I did not realize that if your horse is in a run, you can switch to cinematic mode and they will follow the road to whatever your current waypoint is without you having to press any more buttons. I thought that “cinematic mode” was simply to make the game look cool in boring segments. You Can Travel on Autopilot, But It's RiskyĬontinuing in this vein, there is a way to “autopilot” yourself back home which is poorly explained in the game. So yeah, this will save you some time, but because of its limited uses (you can’t just travel from point to point on the map like it’s Fallout), you will still be riding around the countryside a lot.ģ.
#Into the dead 2 lost all my weapons upgrade
To make sure your horse is always in camp, buy the horse station upgrade in the ledger. You can only travel from camp, not to it, and your horse has to be in camp for it to work. Fast Travel comes with a few caveats in Red Dead. I mean, who wants to spend $200 on that, but it’s required to unlock the next tier of upgrades, which is a Fast Travel map for $300 that will be near Arthur’s bed. There’s a camp upgrade you can buy which gives Dutch more comfortable bedding. My colleague Dave Thier who reviewed Red Dead 2 for us before launch managed to get through all 80 hours without figuring out that there is a fast travel system squirreled away in the game, but since the game never points you to it directly, I’ll have to. I believe upgrading saddlebags will give you more outfit slots, so it’s good if you like to change clothes depending on the town you’re in, or based on the weather.Ģ. As a side note, you can save outfits and keep them on your horse.